In December 2016, Unity Technologies announced that they would change the versioning numbering system for Unity from sequence-based identifiers to year of release to align the versioning with their more frequent release cadence; Unity 5.6 was therefore followed by Unity 2017. Unity 2017 tools featured a real-time graphics rendering engine, color grading and worldbuilding, live operations analytics and performance reporting. Unity 2017.2 underscored Unity Technologies' plans beyond video games. This included new tools such as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a smart camera system within games. Unity 2017.2 also integrated Autodesk's 3DS Max and Maya tools into the Unity engine for a streamlined asset sharing in-game iteration process.
I had some similar problems and tried SO many things that seemed reasonable, but then after I lost my cool with it and started trying crazy things, I saw on a forum that disabling your ethernet driver can cause your projects not to open and it'll show up as a license error. I re-enabled my ethernet driver, and it worked! A horrible and crazy bug for sure, unity should be at least a little ashamed.
Steps to reproduce:1) Sign out from Hub > Create a new project.2) Go to Help > Manage License > Manual Activation > Save License Request.3) Click on Activation URL given in the Hub Manual Activation.4) Sign in and upload .alf file (which you get from 2nd step) > Next.5) Unity Plus or Pro > Enter Serial number > Next 6) Download License File and save it.7) Open Hub > Load License.8) Upload .ulf file (which you get from 6th step)9) Close all unity editor.10) Open Hub and open any existing project.11) Create new project > Help > Manage License
Built from '2019.3/release' branch; Version is '2019.3.13f1 (d4ddf0d95db9) revision 13950448'; Using compiler version '191627012'OS: 'Windows 10 (10.0.0) 64bit' Language: 'ru' Physical Memory: 32717 MB[Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0No valid Unity Editor license found. Please activate your license.[Package Manager] Server::Start -- Port 55583 was selected
I was able to fix this by manually opening the proper version of the unity editor from my program files directory. I then had to sign in and revalidate the license. I could then open the project with unity hub.
If you have purchased the pro version of the package, enter the invoice number if you bought it through the Unity Asset Store or the or the serial number (which you should have received in an email) if you have bought it on this site.After you have submitted the form, the download button for the pro version will become enabled. Note that it might take some time to load. Please be patient.
NetApp AFF (All Flash FAS) stands out among its competitors for a number of reasons. Two major ones are its handling of read and write operations and its high-capacity drives. PeerSpot users take note of the advantages of these features in their reviews: 2b1af7f3a8